![]() It is therefore advised to bring with you the maximum 25 stimpacks for this quest and dwellers who were fully trained before leveling are preferable.Īfter finishing the fight it is possible to collect the Mr Handy and the lunchbox from the next room and explore the rest of the vault for loot. Prepare for a prolonged battle and always double stimpak your direct enemy dweller after each hit is taken. The deathclaw also has a very large HP pool, even three x5 critical hits will take less than half of it away. ![]() ![]() However, it’s worthy to note that survival mode is known to have a bug that sometimes hides the revive button. The repair method works in both normal and survival modes. Handy, which can be a pretty penny depending on your situation. One room contains a major alpha deathclaw which deals extreme amounts of damage, able to one-hit kill even a level 50 dweller all leveled at max endurance in one hit if they are not near maximum health, taking well over half the hit points with each blow. Currently, it costs 2,000 caps to repair Mr. These are at a comparatively low level considering the requirements, causing minimal danger to the party. Most of the rooms will contain minor enemies, limited to mole rats and radroaches with the occasional broodmother or irradiated radroach respectively. This quest takes place in a standard, randomized vault. You can click on the corpses name and it should select the dweller wherever they are in the vault (or show them if they were exploring the wasteland). Too Good to Be True is a single-stage overseer quest in Fallout Shelter. How he got in there, nobody knows, but you won't get to the stash without facing him first. When they are ready to advance to the next level, you equip them with an outfit that has the highest bonus to Endurance preferably +7.“ That abandoned Vault stocked with supplies? That's Deathclaw territory now. At that point you can allow them to level up. Once they grow up to adults they should immediately start training in a Fitness Room (35 dwellers to unlock) at level until Endurance is maxed out at 10. The only to get the absolute highest amount of HP on your dwellers is have kids. A dweller with 10 Endurance and wearing an outfit that gives +7 Endurance art the time you click on the dweller to advance to the next level will receive 11 HP. Legendary outfits gives a total of +7 to SPECIAL it may be to a single stat or spread across multiple stats. Be aware that outfits that increases Endurance will increase the amount of HP dwellers receive when they level up. As they level up they will gain more HP at the rate of 2.5 HP + Endurance * 50% I assume HP gets rounded down to the nearest whole number. I think the 1st training room is the Weight Room which is used to train up Strength it unlocks with a 24 population.Īll level 1 dwellers will have 105 HP. If you want to improve stats then you need to build training rooms which unlocks based on your vault's population. Vague or clickbait titled posts will be removedĦ) All posts and comments, in end, come down to moderator discretion. No hacking discussion whatsoever.ĥ) Please use appropriate titles. Intentional spoilers will result in a ban. Titles and comments containing spoilers may be removed without notice. We are not /r/gaming.Ĥ) Use and abuse spoiler tags when applicable. It's currently now available for android, ios and even PC.ġ) Posts must be directly related to Fallout: Shelter.Ģ) Image macros / Memes are not permitted as posts.ģ) Unnecessary flaming, personal attacks, etc will be removed. The main objective is to expand your vault to gather resources, knowledge. What's Fallout Shelter?įallout Shelter is a mobile game where you create and manage your own vault as a overseer at Vault-Tec. Your number one place for all things Fallout: Shelter.
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